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01 Oct 2015
Splashes & Tendrils (02 Nov 2015)

During the last days I had to put my work for the next issue ("Fields and OpenVDB") on halt, since I have to wait for the RF2015 patch. Additionally I've been busy with preparations for a workshop: "Splash design with RealFlow". The results of my research will be added to the "Splashes & Tendrils" issue. You'll be amazed what's possible with just a few daemons, emitters, and objects.

I also hope to present the tendril creation script I've introduced in my last post below. The description of this script will require basic Python knowledge. Therefore I recommend reading "Scripting with RealFlow" - you'll need it ;-)

Please stay tuned for more information. I'll add videos and images around mid November.

Update (05 Nov 2015)
On the right you can see a few snapshots from the upcoming "RealFlow Splashes & Tendrils" issue.